Overwatch 2 Developers Claim Best Balancing Yet in Recent Blog Post

In a recent blog post, Overwatch 2 developer Aaron Keller disclosed that the Overwatch development team feels that the game’s “balancing is the greatest it’s been since the launch of OW2.” Since the release of Sojourn, she has become one of the most fiercely disputed heroes in terms of how well she is balanced. This is due to the fact that Roadhog, a character in Overwatch 2, used to have the ability to “one-shot” most of the other characters in the game.

Aaron Keller recently reviewed the hero balancing and matchmaking of Overwatch 2 in a blog post. He stated that the development team “heard from players that balance is the greatest it’s been since the launch of OW2,” referring to the time when Overwatch 2 was first released. According to the statement made by Aaron himself in the blog post, “We feel that the beginning of Season 3 is in a much better condition of balance than the beginning of Season 2.”

The developers of Overwatch 2 are content with the way the game is currently balanced

This particular blog post was brought to the attention of the game’s player base by the Overwatch Cavalry, who then shared the information on Twitter.

As a result of the fact that every player’s experience is unique and varies depending on who they play the most, what rank they are, who they run into in the game, etc., there is a wide range of perspectives concerning this subject. 

 One player comments, “Pfft, as if sojourn isn’t still doing 195 headshots with no buffs.” Then, another person vented their anger with the way things were currently balanced by saying: “Hammond’s obnoxious buffs ought to be removed as soon as possible,” said one player.t

But some players, like the creators, are generally pleased with how things are currently balanced. A player who is pleased with how things are going in the game remarked, “honestly, this is probably one of the best balance states for the game in a while.” A second response echoes this sentiment, saying, “I honestly think it reached a sort of balance at the moment. No one character feels like they are too oppressive.”

In the same blog post, the Game Director disclosed upcoming adjustments that will be made to the matching system. Keller concluded that the forthcoming midseason patch would include more modifications to improve the game’s balance and matchmaking significantly.

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