Epic Games Warns Fortnite Creative 2.0 Users Against Intellectual Property Infringement

With custom map creation, Unreal Engine for Fortnite gives imaginative players almost endless possibilities, yet Epic Games forbids users from copying other people’s intellectual property in Creative 2.0.

Unreal Engine for Fortnite, a new set of tools that let gamers make custom maps unlike ever before, was released by Epic Games on March 22. With its release, players received a few experiences showcasing UEFN’s potential. Due to the option to upload models straight into UEFN, gamers were inspired to recreate their favorite video games inside Fortnite. Within a day, users built Toad Harbor from Mario Kart and Rust from Call of Duty: Modern Warfare 2.

But Epic Games quickly cautioned users that their acts could result in exclusion from the game permanently. This comes after it was announced that the gamers who made the original Fortnite map couldn’t make money off of it.

Warning from Epic Games to Fortnite Creative 2.0 users

That was the purpose of the blog post with the heading “Reminder of Fortnite’s content policies and enforcement.” With the excitement surrounding Creative 2.0 and users showcasing their remakes, Epic Games utilized the blog to warn players against stealing other people’s intellectual property.

All content in Fortnite must comply with the game’s rating, the Fortnite Island Creator Rules, and intellectual property and DMCA guidelines, according to an EG statement. “Those who create violating posts in UEFN — even if they never meant to publish it in Fortnite — or share violating content on social media will face published content takedowns and enforcement actions, up to and including permanent account bans,” the statement continued.

The players were caught off guard by this second assertion. Epic Games has made it clear that if a player uses elements from someone else’s intellectual property, they risk having their account banned even if they have no intention of publishing a map.

The Mario Kart track’s developer, Lucas7yoshi, said they won’t publish the map for “obvious reasons.” Nevertheless, Epic Games claims more is needed to keep them secure. “Contemplating if I should delete the bland Italian plumber cart stuff, but it’s been reposted and viewed somewhere more than my post, so it’s not like it’d accomplish anything,” Lucas wrote in a separate post.

Again, the blog post claims that even sharing the infraction on social media without publishing the map is sufficient for them to impose penalties. This means that even if gamers were able to replicate their favorite games using Unreal Engine for Fortnite, they would still be unable to post their ideas online for fear of becoming permanently banned.

Comments are closed.