Players of Pokemon Go have recently revealed their findings, according to which there is a 1% probability that Larvesta would hatch from an egg. Pokemon Go has developed a sizable following, drawing players from around the world and boasting an inclusive player base. With its adorable creatures and real-world motivation to go outside and explore, the mobile game’s attraction is easy to understand.
Pokemon Go, however, has drawbacks, as with all pleasurable things. Players are well aware of the game’s numerous immersion-breaking problems and poor design decisions. Some players of Pokemon Go have collaborated to determine the actual hatch rate of the brand-new Larvesta Pokemon in the game by using social media to communicate their discoveries. If their findings are accurate, there is a pitifully little chance—less than 1%—that a Larvesta will hatch.
Pokemon Go players estimate less than 1% of the Larvesta hatch rate.
Players computed the Larvesta hatch rate and shared it on Reddit, where fans responded with dissatisfaction. Less than 1% of Larvesta eggs at a distance of 2 km, 5 km, and 10 km were observed to hatch. The researchers entrusted with determining these low rates said that, on average, it took 246 eggs—representing a distance of 1,136 kilometers—for one Larvesta to hatch. The 400 candies needed to evolve one Larvesta into a Volcarona would need an average player to travel almost 19,000 kilometers
Others who were fans left comments on the site lamenting the figures. While one individual just typed “criminal,” another claimed that the low rate was “hitting on the standard shiny rate.” Also, some participants seized the chance to share their bad luck with others. One fortunate Pokemon Go user commented on their “hatched one on my 4th event egg” and that they “should buy a lottery ticket.” It looks like you should buy at least four, someone said in response, while another person added, “No point in buying one. Already used up your luck.” I hope Niantic pays attention to the opinions of its player base. Many people outright criticized the creators, claiming things like “This company is choking the life out of this game” and that the low capture rate was “A new low, even for Niantic standards.”
This news comes in the wake of the company’s contentious wage offer and other in-game errors like the Bundle Box pricing, which have diminished the player base’s goodwill and added to the increasing community frustration.
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